The goal of this game is to use a stir stick to move marbles around inside a beaker to match a pattern.
There are three pairs of colored marbles and spots inside the beaker for them to rest. The bottom of the beaker rotates and there is a central section to move marbles, or molecules, into and out of to arrange them.
The rules state you aren’t allowed to move the marbles any other way, but the marbles can pop out of place pretty easy. Unless there is a referee watching, it’s just on the honor system. I said if a marble pops up on top of the others, just do best to push back into the center, but that’s not always as easy as it sounds. It’s not a game beaker breaker, but it is an issue.
The scoring system is nice, awards more than just the fastest, 2nd or more can get points, depending on player count.
As it is a race, if there are player software varied ages, it might be good to give head starts, but some people just be better at it, but since people’s marbles will start in different areas in most cases, it balances out too sometimes.
The tactile feel of using the stick was an enjoyable aspect and sets it apart from other similar games.
Pattern recognition and fine motor control will be practiced while playing.
This is a nice addition to the similarly themed dexterity games from Blue Orange. It sets it self apart from Dr. Eureka while still having a similar feel.
Overall, the kids enjoyed this one quite a bit. We’d recommend it!
Interested in Purchasing? You can find Dr. Beaker on the Blue Orange website or other places for 19.99!
Disclosure: I was not financially compensated for this post. I received a sample of the product for review and giveaway purposes. The opinions are my own or my immediate family members, based on our personal experience with the product.